Privacy Policy
Last updated: August 23, 2025
This Privacy Policy explains how Meat Without Master collects and processes data.
Publisher: Neon Cocoa
Contact: neon.cocoa.games@gmail.com
Data We Collect
We collect anonymous gameplay data using Unity Analytics to improve pacing, difficulty, and user experience.
Data includes:
- Player actions (attacking, jumping, eating)
- Player position in the game world
- Level-up events and choices
- Min/max FPS values and related positions
- Game settings changes (e.g. volume, brightness)
- When and where the player quits the game
Unity Analytics requires that all events also include:
- eventName (event name)
- eventUUID (unique event identifier)
- userID (player identifier, not personally identifying)
- eventParams (event metadata)
Purpose of Processing
Data is used solely to improve the game and player experience.
Data Sharing
Data is processed by:
- Unity Technologies (Unity Analytics provider).
More info: Unity Privacy Policy
We do not sell player data to third parties.
Legal Basis
Data is collected only with the player's consent. Consent is requested at the beginning of the game and can be withdrawn later in the game settings.
Player Rights
Players have the right to:
- Request deletion of their data – Unity Analytics allows deletion of player data upon request.
- Withdraw consent at any time – Players can disable analytics in the game settings.
Since the data we collect is anonymous and does not identify you personally, individual access to the data is not possible.
Data Retention
Data is stored only as long as necessary to improve the game.