Privacy Policy
Last updated: August 6, 2026
This Privacy Policy explains how Meat Without Master collects and processes data.
Publisher: Neon Cocoa
Contact: neon.cocoa.games@gmail.com
Data We Collect
We collect pseudonymous gameplay data using Unity Analytics to improve pacing, difficulty, and user experience. We never ask for your name, email, or any other detail that identifies you personally. To make the data useful, each install is given a random identifier so that events from the same play session belong together. Because that identifier tells one install apart from another, we treat this data as personal data under the GDPR and give it the protections that come with it.
Data includes:
- Player actions (attacking, jumping, eating)
- Player position in the game world
- Level-up events and choices
- Min/max FPS values and related positions
- Game settings changes (e.g. volume, brightness)
- When and where the player quits the game
Unity Analytics requires that all events also include:
- eventName (event name)
- eventUUID (unique event identifier)
- userID (a random, per-install identifier – it contains no personal details about you)
- eventParams (event metadata)
Purpose of Processing
Data is used solely to improve the game and player experience.
Data Sharing
Data is processed by:
- Unity Technologies (Unity Analytics provider).
More info: Unity Privacy Policy
We do not sell player data to third parties.
Legal Basis
Data is collected only with the player's consent. Consent is requested at the beginning of the game and can be withdrawn later in the game settings.
Player Rights
Players have the right to:
- Request access to their data – We can retrieve the data associated with your identifier.
- Request deletion of their data – You can request deletion directly in the game settings, which sends the request to Unity Analytics for the identifier associated with your install.
- Withdraw consent at any time – Players can disable analytics in the game settings.
You can also reach us at neon.cocoa.games@gmail.com. Since the data is tied only to a random identifier, please include the one shown in your game settings so we can find the right records – it is the only way we can connect any data to you.
Data Retention
Data is stored only as long as necessary to improve the game.